Several months has passed and finally, here it is! HyperSpace Alpha Two! Download it from Discord:https://discord.gg/rpCfzEV https://www.youtube.com/watch?v=5ONHNvZiBA8
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Alpha Two teaser is up!
Here's a nice little teaser I put together 😀 https://www.youtube.com/watch?v=DNF4yrZJXJo
Alpha Two Release Date Announced
It's been six months without any releases, but holy crap, never written so much code in the same amount of time. Finally the end is in sight! Major features included in update: New And improved damage model of the Player shipNew and improved looting systemA new and fresh scenario to demonstrate the story telling & … Continue reading Alpha Two Release Date Announced
The campaigns explained
How the campaigns are being explained has been somewhat touched upon before, but in this video, we go more in-depth into how campaigns work and how the story binds it all together. We also touch upon Alpha 2 and how you will be experiencing some of that campaign structure already soon! https://www.youtube.com/watch?v=hcUJ7kmDstA
Alpha 2.0 AI ships rundown
It's been a couple of weeks since the last video and lot's of progress has been made. Here's a video showing the four enemy ship types the player will face in Alpha 2.0 of HyperSpace : Pirates of Atira. https://www.youtube.com/watch?v=6naztEbK-tY&t=5s
The last of the Alpha 2.0 ships has arrived
Phew! One big milestone closer to Alpha 2.0 is upon us! It's time to unveil the final ship included in Alpha 2.0! The N10 Phalanx, or more specifically F-CS-N10 Phalanx. Judging by the designation, this is a strictly stellar vessel specifically purposed to protect the borders of the Federation. The ship is designed to lay … Continue reading The last of the Alpha 2.0 ships has arrived
Road to Alpha 2.0 – Combat Revealed
It's been a while since there was an update, but that doesn't mean nothing has happened! On the contrary, tons of AI logic and new cool combat features have been put in and it's finally ready to be shown to the world! Here's a video showing off the features and design mindset behind combat in … Continue reading Road to Alpha 2.0 – Combat Revealed
Road to Alpha 2.0 – Radiation Explained
While working on bringing back space combat and enemy AI there are a few features needed to be added that don't necessarily seem to be related to AI at first glance. The first of them would be radiation. This is foremost a tool for keeping the players locked inside a "bubble", flying to far off … Continue reading Road to Alpha 2.0 – Radiation Explained
Alpha 2.0 in sights, what’s planned?
Alpha 1.1 was just recently released and it was great to see the support and enthusiasm, as well as new members joining the Discord channel. It's incredible to see the size of the community, as well as the love and activity going on in the channels. Now let's look at the future! 1.1 was a … Continue reading Alpha 2.0 in sights, what’s planned?
Alpha 1.1 is OUT!
Smoking hot, straight out of the oven comes HyperSpace : Pirates of Atira Alpha 1.1. Packed with a long list of very important bug-fixes and tons of changes under the hood this update might not be a huge deal just looking up front, but beneath the surface, very large code improvements has been made to … Continue reading Alpha 1.1 is OUT!