Ready to strap in and try the game out? Now is the chance! Join Discord to download the Alpha! Please note that the game is still very unstable and lot's of features are missing. This is just the first in a loong series of updates that will gradually become a stable, feature-rich experience!
The final bunch of critial bugs is being dealt with currenlty.While waiting for Alpha One to hit I made a video going through most of the important features and keybindings! The Alpha One will be a a stripped down version of HyperSpace - Pirates of Atira where only the player ship (The Duster) as well … Continue reading Alpha One – Closing in
I'm extremely excited to announce the release plan for the Pre-Alphas of HyperSpace : Pirates of Atira to you all! When?! If all goes according to plan, the first release named Alpha 1 will be released early January! Stay tuned for a precise date! How?! The idea is to gradually roll out pre-alpha releases of … Continue reading First Alpha Coming early January!
To dominate entire sectors the Federation needs a larger and versatile workhorse that can lead large squadrons of fighters and still pack a punch if needed.Hundreds of thousands of Predator-Class Federal frigates are patrolling the galaxy and many more are on their way. Packed with extremely powerful interstellar engines makes it perfect for interdiction and … Continue reading The Predator
It's time again! Keeping the ship in shape is of highest priority for all crews. Any failure on a ship drifting through the vacuum of space can lead to deadly consequences.This time we'll go through the engineer panel and explain the role of the engineer in HyperSpace : Pirates of Atira! https://www.youtube.com/watch?v=FPzqTQM4yEo
The Federation had long been looking for a highly modifiable large corvette design that could easily be modified for a very large range of duties. Out of the Cosh-Shipyards somes the Federal M18 Rhino, a tough workhorse with a catamaran design which makes it very easy to make substantial modifications to the middle part of … Continue reading The Rhino, a multirole corvette
Although dangerous, operating salvage drones is the most efficient way to acquire cargo and other items onto your ship. During such operations one player is controlling the drone remotely from the player ship, while the rest of the crew is on standby making sure no hostile ships aproach while the player ship is stationary. As … Continue reading Performing Salvage Operations
Tractor beams are extremely heavy and energy demanding. Because of this, giving an existing ship design a tractor beam capability often require a complete re-design of the ship. The federations answer is the F-PS-U5 Hauler, a remotely controlled drone that can be installed in any small confined spaces of a corvette. It's cheap, easy to … Continue reading The Heavy Lifters of the Federal navy
It has arrived! The F-GQ-PR90 Dragonfly. A 25 meter patrol craft designed for operating both within atmosphere and space. It's fast, nimble and can carry a total of 15 marines or 3 tonnes of cargo or equipment. The Dragonfly comes in two variants; either as a troop transport for lightning fast troop deployment, or as … Continue reading The Dragonfly has Landed
It's great to see all the love and support from everyone who has reached out and helped sharing the game. As promised I keep writing and recording videos and articles about the game. Today We have a video explaining the Co-Pilot and it's role among the crew. Enjoy! https://youtu.be/dpsQANbZ6GE